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MULTI-BRAND FMCG ACTIVATION PLATFORM

Give shoppers one more reason to choose your product.

Project Codes connects FMCG purchases with digital gaming value that is particularly relevant to Gen Z and Gen Alpha.

Young consumers using mobile phones alongside Project Codes products

THE BUSINESS PROBLEM

When products on the shelf are similar, shoppers need another reason to choose.

Price, quality, availability and brand strength still matter. In categories where switching is easy, additional value can influence which product gets chosen today and whether the shopper returns to it later.

  • Increase repeat purchase
  • Increase purchase frequency
  • Encourage more units per purchase
  • Drive a specific SKU or larger pack
  • Connect purchases of complementary products
  • Win a larger share of category purchases
  • Connect the product with Gen Z and Gen Alpha
  • Generate measurable purchase-behaviour data
Project Codes does not simply reward one purchase. It rewards the behaviour the brand wants to encourage.

HOW IT WORKS

From product purchase to value inside a game.

MECHANIC EXAMPLES

Reward the behaviour you want to change, not just the transaction.

These are examples, not fixed packages. Rules, thresholds, duration and product combinations are designed around the business objective.

01

PURCHASE CONTINUITY

Every new purchase can move the shopper towards greater value.

Progress can be tied to defined checkpoints, encouraging repeat purchase and a shorter interval between purchases.

Business objective: repeat purchase and habit formation.
02

MORE UNITS

A multi-unit purchase can unlock disproportionate value.

A higher reward threshold can be attached to buying several units on one receipt rather than rewarding every unit equally.

Business objective: more units per purchase.
03

QUANTITY + CONTINUITY

A more demanding mission can unlock greater value.

Frequency and quantity can be combined in one mechanic when both behaviours matter commercially.

Business objective: frequency and quantity together.
04

CONNECTED PURCHASES

Two complementary brands can create one stronger mission.

Non-competing products can be connected in a shared activation to encourage cross-brand purchase and greater basket value.

Business objective: cross-brand purchase.

MARKETPLACE

Digital gaming value users choose themselves.

Users redeem Project Codes diamonds for available in-game codes and digital gaming value in the local marketplace.

League of Legends

League of Legends

Nintendo

Nintendo

Xbox

Xbox

PlayStation Store

PlayStation Store

Steam

Steam

Free Fire

Free Fire

Razer Gold

Razer Gold

Roblox

Roblox

Valorant

Valorant

Minecraft Minecoins

Minecraft Minecoins

Fortnite V-Bucks for PC

Fortnite V-Bucks for PC

Mobile Legends

Mobile Legends

Blizzard

Blizzard

PUBG Mobile

PUBG Mobile

WHAT THE CLIENT BUYS

Not software. A managed activation.

Project Codes is currently not a SaaS or self-service platform.

01

A Project Codes diamond pool

A predefined amount of digital value distributed to users through the activation.

02

A tailored gamified mechanic

Rules designed to encourage a specific purchase behaviour, such as repeat purchase, higher quantity or connected purchases.

03

End-to-end delivery

Project Codes manages mechanic design, technical implementation, marketplace operations, reward availability, tracking and agreed reporting.

MULTI-BRAND MODEL

Different FMCG products can build one shared pool of digital value.

Users can earn Project Codes diamonds by purchasing products from different non-competing FMCG brands.

For the shopper, that means more opportunities to earn value. For the brand, it means being part of a broader system rather than an isolated one-off promotion.

More non-competing FMCG products. One local diamond balance. Digital gaming value the user chooses.

NOT A TRADITIONAL PRIZE DRAW

Value accumulates. The user does not simply wait for a draw.

Project Codes is built around progression. Users earn diamonds through purchases and mechanics, track progress and choose available gaming value in the marketplace.

The system can encourage repeat, larger and connected purchases instead of rewarding only a small number of winners.

WHAT CAN BE MEASURED

Not just attention. Behaviour linked to purchase.

Depending on the activation model and available data, reporting can include:

  • Recorded purchases
  • Unique users
  • Repeat purchases
  • Purchase frequency
  • Time between purchases
  • Units purchased
  • Completed mechanics
  • Diamonds issued and redeemed
  • Marketplace usage
  • Most requested games and codes
  • Other agreed indicators

START WITH A CONTROLLED PILOT

Test the mechanic before committing to broader scale.

A standard pilot can run for up to three months and is designed to test a clearly defined purchase behaviour in a controlled scope.

  • Diamond pool: €10,000
  • Project Codes fee: €2,500
  • Minimum total value: €12,500 excluding VAT
  • Maximum duration: 3 months
  • Scope, market, category and measurement agreed in advance
See the pilot model

CASE STUDY

15,000 installs from just six stores.

See the recorded Candy Universe MVP results that informed Project Codes: 10,250 registered users, 2,500 repeat customers and 12,000+ organic TikTok followers.

Read the case study

CATEGORY EXCLUSIVITY

One active partner per agreed category and country during the engagement.

The exact category definition, market and duration are defined by contract. Exclusivity is designed to protect the commercial value of the activation, not to make a broader market claim than the agreement supports.

FOR AGENCIES

Add Project Codes without losing the client relationship.

The agency can retain strategy, creative, media and campaign management while Project Codes provides the mechanic, diamonds, technology, marketplace, operational delivery and agreed reporting.

Project Codes for agencies
Stylised portrait of Boris Pezelj

BUSINESS LOGIC FIRST

Project Codes was built from retail, commercial and customer-behaviour experience.

The system is designed around a practical question: what additional reason can make a shopper choose the product again without turning every campaign into another generic discount or prize draw?

Boris Pezelj combines more than two decades of entrepreneurship, retail, sales, digital marketing and business-development experience with the development of Project Codes.

FAQ

The questions we are asked most often.

Is Project Codes a loyalty app for one brand?+

No. It is a multi-brand FMCG activation platform. Users can earn shared Project Codes diamonds across participating non-competing brands.

Are Project Codes diamonds cash?+

No. They are platform value used to redeem available digital gaming codes.

Do you guarantee sales growth?+

No. The pilot is designed to test a defined mechanic and behaviour under agreed conditions. Business results depend on the product, market, execution and other factors.

Does every brand receive the same mechanic?+

No. The mechanic is designed around the product, business objective, budget and behaviour the brand wants to influence.

Can an agency include Project Codes in a client pitch?+

Yes. Roles and client communication are agreed with the agency in advance.

NEXT STEP

See whether Project Codes makes sense for your brand.

Share the product, market and business objective. We will tell you whether a pilot conversation is worth having.

Check brand fit